• I excel at breaking down tasks into components and optimizing the process. Even in technical fields, this skill is not always utilized.
• I approach my tasks with responsibility and strive to make the most of my skills. I also expect the same from others.
• I find pleasure in learning. Perhaps this is the most important skill that allows me to expand my competence quantitatively and qualitatively.
• Communication is key for me to understand a problem or find common ground even with the most introverted colleagues.
• I am convinced that solving any problem is only a matter of time.
My skills in 3D include:
• Modeling (subdivision, sculpting).
• Texturing (knowledge of PBR materials, painting in Substance Painter, procedural materials in Blender, and basic knowledge of Shader Graph in Unity).
• Retopology.
• Basic knowledge of animation.
• Proficient work in Unity.
Other experiences:
• Managerial and organizational experience (from a small team of web designers to organizing a festival with several hundred people).
• Basic knowledge of C#.
• Experience in motion design, graphic design, and retouching.
• Video editing and sound mixing skills.
• Due to my education and experience, I know everything about the printing process.
I am considering positions as a 3D artist and Technical artist, secretly dreaming of becoming a 3D Generalist, and I am also open to your suggestions.